Shortly before that, in the spring of 2018, the creators of the VR game themselves had no idea how much potential there was in rhythmically cutting up glowing blocks. Meta - then still Facebook - acquired Beat Games at the end of 2019. Big names like Lady Gaga, Billie Eilish, Fall Out Boy, Deadmau5 or Skrillex might have been expensive even for paid DLC music packs.Ĭo-founder Jaroslav Beck took to Twitter to thank the team and players for their continued support: "It's crazy that Beat Games has become the biggest games studio in the Czech Republic four years after its founding, with almost 65% growth over last year." Meta, on the other hand, has driven Beat Saber's success through licensing agreements with numerous prominent artists. The difference could be because Bohemia Interactive distributes its games itself. Beat Games was only at CZK 70 million profit after tax (about $3 million) in this area. Beat Saber: Lush sales, moderate profitīohemia Interactive, however, had a higher after-tax profit to report, at CZK 616 million (about $26 million). This means that the turnover even leaves Czech manufacturers like Bohemia Interactive (1.12 billion CZK or around 54 million dollars) behind. This corresponds to around 97 million dollars. Many sold expansions are a sign that Beat Saber is permanently played by many users, which is probably a rarity in the VR market.Ī court document on Meta's ongoing FTC case regarding its acquisition of VR fitness apps confirms Beat Saber's VR gaming dominance: in 2021, Beat Saber's sales were higher than the sales of the next five largest apps combined.Ĭheck your inbox or spam folder to confirm your subscription.Īs reported by Chechcrunch magazine, the studio turned over a whopping 2.3 billion Czech crowns (CZK) last fiscal year. The main quest game, on the other hand, only came in at around 186 million US dollars with a total of 6.2 million sales - even though it has been available for three years. Last year alone, the manufacturer Beat Games took in almost $100 million. The figure supports the thesis that the DLC in Beat Saber is predominantly the revenue driver. Thus, it's safe to assume that most players earned this achievement right after purchasing Beat Saber. To unlock this achievement, all you have to do is complete a level of your choice without modifiers. A new feature in the game gives an up-to-date indication of Beat Saber's sales figures: on August 27, a Twitter user noted that the Achievement "Pure" on Quest (2) has already been earned around 6.2 million times.
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